-THE GIST-

Welcome to our SIXTH ANNUAL SpeedGame Contest!

Our goal is to create quick, fun games focused on different aspects of Christian teaching
(either moralistic, theological or both) to promote Christ, Christian Games and Fun!.

-TALK! About the SpeedGame-



-THIS YEARS THEME-

This year, the community has voted on three verses that you can select as your theme:


John 10:10

"The thief comes only to steal and kill and destroy. I came that they may have life and have it abundantly." (verse submitted by Mike)


Proverbs 18:10

"The name of the Lord is a strong tower; the righteous man runs into it and is safe." (verse submitted by launcher)


Proverbs 15:24

"The path of life leads upward for the prudent, that he may turn away from Sheol beneath." (verse submitted by gnat56)


Dig through your Brains and Bibles and come up with a Creative and especially FUN idea!.

-JOIN IN-

JOINING IN IS EASY!

Using your favorite FTP client, login to:

FTP: ftp.christiandevs.com

USERNAME: u47539544-speedgame

PASSWORD: contest

Make a folder with your name and include a ENTRY.TXT in the folder with your full name and email.
ALL ENTRIES MUST COME IN A ZIP OR RAR FILE..

-CHALLENGE PHASES-


DESIGN PHASE (JULY 25TH to 31ST):
Design what you're going to develop for this years SpeedGame.
After the challenge is done we encourage you to share your design process with others!

DEVELOPMENT PHASE (AUG 1ST to 20TH):
Develop your designed game before the time runs out!
We encourage you to write a post of your development experiance after the challenge is complete!

COMMUNITY JUDGING PHASE (AUG 21ST to 28TH):
If you haven't already, create an account on TALK.CHRISTIANDEVS.COM and use your two votes to vote on this years winners!



-CATEGORIES-


Presentation of Christian Content
Is it done well? Judged on things like clarity, continuity, applicability, and how well it "fits" with the context, and the quality of any writing.



Fun Gameplay Experiance
Fun-ness (is the game easy to pick up and fun to play? Judged on things like learning curve, engagement, excitement, and replayability)



Creativity / Innovation
Is the author creative and expressive in their design and implementation? Does the game advance the art of Christian-based games?
Does it break new ground, or breathe new life into old ideas? Judged on how well the author pushed and stretched and experimented
with the boundaries of what Christian-based gaming can be.).



Polish
Polish on the look/feel (how good does the game look and feel?
Judged on things like graphics, sound, continuity, consistency, intuitive menus, game stability)

-CHALLENGE RULES-


1) PROJECTS MUST BE SUBMITTED BY OR BEFORE MIDNIGHT AUG 20TH TO QUALIFY
No entries, patches, bug fixes will be allowed after this time.
If you live within a different timezone it is your responsibility to make sure your entry is handed in on time.
Please give yourself enough time to upload your entry.

2) PROJECTS MUST LIST THE RESOURCES THEY USED (PRE-EXISTING CODE, ART, SOUND, ETC)
AND WHAT PROVERB THEY ENCOMPASSED IN DESIGN.


3) Pre-existing codework can be used but more points will be awarded to those who work from scratch

4) The games must be made exclusively for this competition. You are not allowed to work on games that you have started previously.

5) The games created during this competition will be made open source at the end. This will serve 2 purposes.

i) The games will be freely available for everyone.

ii) People can learn from others code and it gives something back to the community.

6) Entries must comply with the following criteria.

i) Some Christian content, this is after-all a Christian developers competition and the object is to create more Christian games

ii) Games must not be contain extreme violence, sexual content, occult practices or bad language. Be wise with your choice of content.

iii) Games must not breach any copyright laws.
If you don't fully understand the ins and outs of copyright law, the safest option is to create everything yourself.

7. You are not limited in anyway to what language you program the game in or what tools you use
(ie Game Maker, Torque, Click team products).
We encourage you to harness all the tools you can use, within such a small time period you'll need it!
You will be able to reuse your own libraries (such as graphic, keyboard, sound routines).

8. The game must be able to run on one of the following environments.

i) Windows XP/Vista/7

If any additional libraries are required, please add these to your final installation file.
We do not expect to have to go hunting around the net to get your game to work.

9. Games must include full instructions on controls and how the game actually works.
A quick readme file outlining the controls and general background information on the game will be required.

10. Games CANNOT exceed 20MB in a compressed ZIP or RAR format.
We're encouraging quick, easy downloads this year, when extracted games are allowed exceed the 20MB limit.

-GOOD LUCK AND HAVE FUN!-